Mobile Legends Heroes: Chase
Latest Update
Loading...
Showing posts with label Chase. Show all posts
Showing posts with label Chase. Show all posts

Saturday, November 7, 2020

Mobile Legends: Benedetta

Benedetta
Shadow Ranger

Mobile Legends: Benedetta


The only passage that connected the Crack of the Abyss with the Moniyan Empire was broken, separating the trapped refugees and the exiled wanderers from the rest of the world. They now live in fear and despair, haunted by monsters, yet struggling to survive. For these people, the name of Benedetta brought hope and a sense of security.

Iconic Quotes
When the body suffers, the spirit blooms.

ROLE:
Assassin

SPECIALTY:
Chase | Burst

Laning Recommendation:
Jungle

Release Date:
2016

Durability

Offense

Skill Effects

Difficulty

# Attributes
1 MOVEMENT SPEED: 260 PHYSICAL ATTACK: 128 MAGIC POWER: 0
2 ATTACK SPEED: 0.886 PHYSICAL DEFENSE: 15 MAGIC DEFENSE: 10
3 BASIC ATK CRIT RATE: 0 HP: 2499 MANA: 460
4 ABILITY CRIT RATE: 0 HP REGEN: 33 MANA REGEN: 16

Benedetta: Abilities


1. Elapsed Daytime - When holding down the Basic Attack button, Benedetta enters Swordout State and gathers Sword Intent and if Benedetta releases the Basic Attack Basic Attack button after her Sword Intent is fully charged, Benedetta will use Swordout Slash in the direction she's facing and dash forward, dealing 100 (+250% Total Physical Attack) Physical Damage to enemies on the path and restoring 150 (+120% Total Physical Attack) HP.

Only when Benedetta is in Swordout State and her Sword Intent is fully charged by holding down the Basic Attack button, she can release the Swordout Slash. Benedetta can also gain Sword Intent when dealing damage by Basic Attack and casting skills.

This skill's damage is considered as skill damage.

The HP Restoration will be reduced to 20% if she hits Minions and Creeps.

2. Shadow Slash - Benedetta withdraws swiftly and leaves a shadow in front. After a short delay, her shadow slashes forward in a fan-shaped area, dealing 300 / 340 / 380 / 420 / 460 / 500 (+40% Total Physical Attack) Physical Damage.

Meanwhile, Benedetta dashes forward to slash, dealing 180 / 204 / 228 / 252 / 276 / 300 (+70% Total Physical Attack) Physical Damage. If the target is hit by her shadow, damage caused by Benedetta herself will increase to 200%.

3. An Eye for An Eye - Benedetta raises her weapon to defend, gaining Control Immunity and blocks damage from any source within 0.8 second. After defense, she stabs in a designated direction dealing 300 / 330 / 360 / 390 / 420 / 450 (+50% Total Physical Attack) Physical Damage and slowing the target by 40% for 1 second.

If Benedetta nullifies Crowd Control during defense, she will stun the target instead of slow and immediately gain full charge of Sword Intent.

4. Alecto: Final Blow - Benedetta clenches Alecto and slashes forward after a short delay, becoming invincible while dashing, slowing all the targets on the path by 70% for 0.8 second.

After dashing, Benedetta detonates the Sword Intent on the path, strangling the enemy with the Sword Intent for 2.5 seconds, dealing 60 / 90 / 120 (+40% Total Physical Attack) Physical Damage and slowing the enemy by 20% every 0.2 second.

This skill only benefits 40% of Benedetta's Spell Vamp.

Benedetta: Story


After the rise of the Abyss, the land became plagued and the entire southern part of the Land of Dawn turned into a barren wasteland. Even though, the high ranged Lantis Mountain blocks the corruption of the Abyss, the Mother Nature in the southern realm continues to wither away. This once prosperous land is now nothing but a silent place filled with doom and death. People call it the Despair Place.

The only passage that connected the Crack of the Abyss with the Moniyan Empire was broken, separating the trapped refugees and the exiled wanderers from the rest of the world. They now live in fear and despair, haunted by monsters, yet struggling to survive. For these people, the name of Benedetta brought hope and a sense of security.

This courageous, persevering female ranger leads a team and fights in the land south to Lantis Mountain, protecting the scattered settlement set up by the last survivors, within the Despair Place. It had been four years, ever since Benedetta and her team had started their campaign in the Lantis Mountain region.

Whenever she drew Alecto, the rampaging monsters would scatter in fear, from this long sharpened sword, infused with unstoppable power. The people of the southern regions titled her as the Shadow Ranger and the Protector of the Despair Place. She had earned the admiration and respect of everyone in this desolate wasteland. However, the distant Moniyan Empire jad left a deep scar in Benedetta's heart, and it was only she who knew, that the wound could never heal.

Alucard wasn't the only person whose life was changed by the war that happened years ago, Benedetta was one of the victims, as well. But Benedetta's family was unlike that of Alucard's. Her father wasn't an Officer or mentor, but was just an ordinary soldier. Unfortunately, the second division of the Imperial Army was convicted of rebellion after they were defeated in battle, and so, no honor or glory was given to the soldiers who had dedicated, their lives for the country. As an officer's child, Alucard was sent to the Monastery of Light along with several other children and grew up, with the blessing of Light.

But Benedetta, didn't receive such privilege as she was the child of a low-rank soldier and had to struggle to make a living without her parents by her side. Ever since Benedetta was little, she had always wished that she could one day become a Warrior of Light, take back the glory that rightfully belonged to her father, and avenge her father's death by killing those demonic monsters.

To this end, she kept training and treating herself as a warrior, constantly sharpening her fighting skills, and eventually, inherited the long sword left by her father, preparing for the battles that were to come. However, the passionate Benedetta was rejected when she signed up for the trials of the Empire Army because the powerful men who ran the Knight's Order were furious because of the betrayal of Alucard's parents and the second division soldiers and ordered that no descendant of a rebel could ever join the Imperial Army so that they would never seek the truth, just like Alucard did. Disappointed and enraged by the empire, Benedetta took up her long sword and left the Moniyan Empire, heading for the Barren Lands and preparing to annihilate the monsters and have her vengeance by herself.

Even though she was mentally prepared, Benedetta was shocked, by the corruption and desolation the first time she saw the Barren Lands. But what surprised Benedetta, even more, was that there were people who lived near the foothills of the Lantis Mountain, suffered a harsh environment. Life there was hard, but those people were optimistic and hard-working. Unfortunately, they had to fight for everything they needed to survive. And they did: they improved the soil, raised the next generation, and defeated the monsters. At first, Benedetta was not interested in these people at all. She aimlessly wandered the Barren Lands and gave her long sword a new name, Alecto.

She then unleashed her anger on the monsters and slaughtered them all. But as time went by, Benedetta slowly realized that this land is truly a vast area, and the power of the Abyss and the monsters were more formidable than what she had expected. She could have never saved the Despair Place or changed anything on her own. One day, Benedetta ran across a ranger squad who were in the middle of a fight against some monsters. The odds were against them, but they fought bravely as a team, with great synchronization and drove back the monsters, who attempted to raid the human camps several times. During the campaign, Benedetta and the rangers established friendship and trust through their joint effort. And these people who lived in a godforsaken place demonstrated the fortitude and the strong will to survive, which eventually touched Benedetta's soul and made her believe that it was not the weapon in their hands that would one day triumph over the Abyss, but it was the everlasting hope in their hearts.

Afterward, Benedetta chose to stay and built a ranger squad, where each member shared the same vision but had different skills. They helped the people of the Southern lands defend their homeland. One by one, the monsters across the entire region of Lantis Mountain's southern foothills were defeated by Benedetta and her comrades. Benedetta would always leave a mark on the battlefield after she stroked down the enemies, reminding the monsters that Benedetta had never forgotten what they did to her. More and more settlements sprang up around Lantis Mountain and the human civilization was able to develop, thanks to their protection. They had been through hell, they had made many sacrifices. But nothing could shake their will and stop this Ranger squad from walking against the shadow. Under Benedetta's command, they believed that so long as she was there, hope still existed and they believed, they would see flowers bloom in the Barren Lands one day. Meanwhile, Bella had another greater ambition: she wished to eliminate all the monsters and recover her father's glory to prove a simple fact to the foolish rulers of the Moniyan Empire, letting them know that honor was not something to be given by anyone, it was hard-earned. This was not just a battle between her and the Abyss, it is also a war between her and the Empire.

Benedetta: Skin


Benedetta: Honor Blade skin
Honor Blade
Video Soon!

Friday, September 22, 2017

Mobile Legends: Lapu-Lapu

Lapu-Lapu
Courageous Blade

Mobile Legends: Lapu-Lapu


From up on the peak, Lapu-Lapu looked down at the flames of the Moniyan camp at the foot of the mountain. He never thought he would once again step on to a battlefield, the kind of place he hated the most. But he knew that in order to protect that which was most important, he could no longer run away.

Iconic Quotes
Fight! Along with my blade!

ROLE:
Fighter | Assassin

SPECIALTY:
Chase | Burst

Laning Recommendation:
Side Laner

Release Date:
2017

Durability

Offense

Skill Effects

Difficulty

# Attributes
1 MOVEMENT SPEED: 260 PHYSICAL ATTACK: 119 MAGIC POWER: -
2 ATTACK SPEED: 0.9 PHYSICAL DEFENSE: 21 MAGIC DEFENSE: 10
3 BASIC ATK CRIT RATE: - HP: 2628 MANA: -
4 ABILITY CRIT RATE: - HP REGEN: 35 MANA REGEN: 16

Lapu-Lapu: Abilities


1. Hero's Faith - Lapu-Lapu will gain 1 stack of Bravery Blessing after hitting an enemy hero or a Creep with his skills.

After gaining 5 stacks, Lapu Lapu's next Basic Attack will deal extra 250% damage (can't Critical Icon crit) and gives a shield that absorbs 500-1200 points of Damage.

The tertiary bar under Lapu-Lapu's HP Bar indicates his amount of stacks. At 5 stacks, the bar turns red.

2. Justice Blade
   a. Twin Blades - Lapu-Lapu launches two boomeranging blades of light forward, with each blade dealing 120 / 145 / 170 / 195 / 220 / 245 (+50% Extra Physical Attack) Physical Damage to enemies hit on its way out and when returning.

Multiple hits on the same enemy only grant 1 stack of Bravery Blessing.

   b. Heavy Blade - Lapu-Lapu casts a giant flying wheel forward, dealing 450 / 520 / 590 / 660 / 730 / 800 (+150%Total Physical Attack) points of Physical Damage and slowing the enemies on the path by 40% for 2 seconds.

3. Brave Stance - Lapu-lapu charges with his heavy blades in the specified direction, dealing 250 / 280 / 310 / 340 / 370 / 400 (+50%Total Physical Attack) points of Physical Damage to enemies along the way.

4. Chieftain's Rage - Passive: Lapu-Lapu's Basic Attack damage is increased by 20%.

Active: Lapu-Lapu whirls his weapon, dealing 600 / 750 / 900 (+200% Total Physical Attack) points of Physical Damage to nearby enemies.

Lapu-Lapu: Story


From up on the peak, Lapu-Lapu looked down at the flames of the Moniyan camp at the foot of the mountain. He never thought he would once again step on to a battlefield, the kind of place he hated the most. But he knew that in order to protect that which was most important, he could no longer run away.

As early as the middle of the Era of Strife, the Doric people came to the Veneto Islands to the southeast of the mainland where they thrived.

Just as turbulent waves are the normal state of the sea, this lonely archipelago was by no means peaceful. The protection of the sea and the isolated lifestyle made the Doric forget the vows made by the various tribes hundreds of years prior to join forces and resist the powerful Moniyan navy and there was constant conflict between tribes large and small.

Lapu-Lapu was the most famous warrior of the Veneto Islands. He was employed by various tribes over a long period of time, passing between the islands. The endless battles brought him weariness, dignity, honor, and money... On the battlefield, human lives were worthless. So what was the value in it all? Having fought countless wars, he returned to his hometown with his scarred body and mind.

Lapu-Lapu lived a quiet life in his hometown like an ordinary hunter, working at sunrise and resting at sunset.

But the peaceful life he was looking forward to did not last. Some warlords who had defected from the Moniyan Empire set their sights on this free land. Well-trained troops landed on the Veneto Islands like tidal waves. The scattered Doric peoples were powerless to resist, and vast swathes of land fell into enemy hands.

Various tribes sent invitations to Lapu-Lapu, hoping that he could join their camp. He was no longer willing to work for the interests of the tribal leaders, but there was no way he could become a despicable capitulator, so he rejected the persuasions of the leaders and the Moniyans, and just wanted to remain a simple hunter aloof from any worldly strife.

Lapu-Lapu and the Moniyans made a non-aggression agreement. However, in the eyes of the greedy Moniyans, there was no such thing as neutrality and everything in the Veneto Islands was theirs for the taking. Soon, the Moniyans broke the agreement and ransacked Lapu-Lapu's tribe while he was out.

The humiliating loss brought only tears from his wife and children and a devastated home. Lapu-Lapu was incensed. He wanted no more than to protect everything around him. If the Moniyans were going to repay his compromises with perfidy, he would make them see his inviolable dignity in the form of their own blood.

Lapu-Lapu assembled the young people of the tribe together into a unit and began his campaign of resistance. He was more familiar with the hometown under his feet than anyone, and knew how to attack, fight and retreat in the mountains and forests. The unit kept attacking Moniyan bases and supply lines, coming and going without leaving a trace, leaving the Moniyans with constant confusion and panic.

When a Moniyan warlord found out that this was all Lapu-Lapu's doing, the despicable invaders began to deliberately loot the villages with which Lapu-Lapu had allied. They strengthened their defenses and hid provisions to force Lapu-Lapu to appear. The villages that once welcomed Lapu-Lapu cordially had become totally unrecognizable under the iron boot of the Moniyans.

The heartbroken Lapu-Lapu understood that guerrilla warfare would not be enough to win the final victory. The Doric were destined to face the mighty Moniyan Empire head on; without doubt an impossible task for him and his unit.

Therefore, he had to unite all the forces that could be united.

Lapu-Lapu recruited all the Doric who had a will to resist, and trained them into reliable warriors, regardless of whether they were men or women. This was not a group of thugs thirsting for power, but a rebel army born to protect and fight for themselves. Everyone possessed the courage and conscience to dedicate themselves to their land. They gathered around Lapu-Lapu and fought alongside him.

After many arduous battles, the decisive showdown finally arrived. Lapu-Lapu lured the enemy to the foot of a mountain where countless Doric warriors were hidden, and withdrew his unit into the mountain. The enemy knew that Lapu-Lapu was good at jungle warfare, and the other side of the mountain was a cliff, so they decided to guard the only way out of the mountain at the bottom. The Moniyans believed that the “trapped and desperate” rebels would either have to come out of the mountain and fight the army head-on, or simply starve to death inside.

But in the middle of the night while the Moniyans were sleeping sweetly waiting for victory, Lapu-Lapu commanded his soldiers to climb down the cliff using ropes made of mountain vines, and launched a surprise attack on the Moniyans. All the built-up humiliation and hatred took on the form of the swift swords of the Doric warriors, which poured down on the unsuspecting Moniyans. Before the pitiful Moniyan warlord could react, he was beheaded by Lapu-Lapu.

After this battle, the Moniyan invaders, who had lost their leader, were unable to recover, and the surging resistance forces under the leadership of Lapu-Lapu drove them back to the mainland. The Veneto Islands had once again become a bright and free paradise.

Lapu-Lapu: Skins


Lapu-Lapu: Imperial Champion
Imperial Champion
Lapu-Lapu: Vulcan Assemble Warriors
Vulcan Assemble Warriors
Video Soon!

Thursday, September 22, 2016

Mobile Legends: Alucard

Alucard
Demon Hunter

Mobile Legends: Alucard


At the age of eighteen, Alucard finally completed all of his studies and formal preparations. Encouraged by Tigreal, he became the monastery's Arbiter of Light. He was ordered to go forth and eliminate the demons and heretics hidden throughout the world, and so he picked up his father's old sword, given to him by Tigreal, and set off. In his father's name, and fueled by his deep hatred of demons, Alucard soon became the greatest demon hunter in the world.

Iconic Quotes
Demons shall bathe in their blood! The light belongs to the righteous!

ROLE:
Fighter | Assassin

SPECIALTY:
Chase | Damage (Specialty)

Laning Recommendation:
Side Laner

Release Date:
2016
September 22th, 2020 (Reborn)

Durability

Offense

Skill Effects

Difficulty

# Attributes
1 MOVEMENT SPEED: 260 PHYSICAL ATTACK: 123 MAGIC POWER: 0
2 ATTACK SPEED: 0.9 PHYSICAL DEFENSE: 21 MAGIC DEFENSE: 10
3 BASIC ATK CRIT RATE: - HP: 2821 MANA: 0
4 ABILITY CRIT RATE: 0 HP REGEN: 39 MANA REGEN: 0

1. Pursuit - If Alucard's skill hits 1 enemy, it will deal 50% more damage.

Alucard's next Basic Attack after using a skill deals 20% more damage and has him jump to the target.

Alucard's skills inherits 50% of his Physical Lifesteal as Spell Vamp.

2. Groundsplitter - Alucard jumps to a designated location and leaps forward to launch a strike, dealing 240 / 270 / 300 / 330 / 360 / 390 (+160% Total Physical Attack) points of Physical Damage.

3. Whirling Smash - Alucard slashes at nearby enemies, dealing 230 / 260 / 290 / 320 / 350 / 380 (+140% Extra Physical Attack) points of Physical Damage.

4. Fission Wave - Alucard increases his Physical Lifesteal by 40% / 50% / 60%, absorbs the energy of enemies within the designated area and slow them by 40% for 4s.

Use again: Alucard fires a powerful wave forward, dealing 440 / 600 / 760 (+220% Extra Physical Attack) points of Physical Damage to enemies in the area.

Story: Alucard


The last great war is a glorious memory for the Moniyans. The powerful Light's Order, together with the Imperial Border Guards, wiped out the demonic strongholds at the Moniyan and Barren Lands pass, driving the fiends back to the hinterlands of the Forsaken Wastes. But for young Alucard, the war was nothing but a terrible memory of pain and misery. His father's second regiment suffered heavy losses due to a rash lone advance. Alucard's father disappeared in the battle, and was later declared dead by the Light's Order.

As they had disobeyed orders, the second regiment was not honored and praised for their sacrifice, but labeled "disobedient" and criticized for their lack of discipline. This was a huge blow to Alucard, who had always regarded his father as a hero and role model. Facing shame and ridicule everywhere he went, the flames of revenge burned within his chest, and he became determined to bring honor to his father's name and eliminate all the demons in the Land of Dawn. And so, he left his hometown and journeyed to the ancient and mysterious Monastery of Light. As the orphaned son of a dead soldier, Alucard was soon accepted into the Monastery of Light.

In the following years, Alucard studied a range of combat skills in the Monastery of Light. With his natural talent and undying determination, he soon became the most promising student among his peers. During his training, Tigreal, Commander of the Light's Order, who had once fought in the second regiment with his father, often visited Alucard in the Monastery of Light, teaching him various advanced combat skills and telling him of his father's heroic deeds.

Tigreal was already famous throughout the Empire at that time, and Alucard respected him greatly, regarding him as an elder brother of sorts. However, whenever he mentioned his father's final battle, Tigreal always fell silent, his eyes filled with a wave of complex emotions. Alucard was skeptical of the idea that his father had died in battle. He was convinced that his father was still alive and was waiting for him somewhere.

At the age of eighteen, Alucard finally completed all of his studies and formal preparations. Encouraged by Tigreal, he became the monastery's Arbiter of Light. He was ordered to go forth and eliminate the demons and heretics hidden throughout the world, and so he picked up his father's old sword, given to him by Tigreal, and set off. In his father's name, and fueled by his deep hatred of demons, Alucard soon became the greatest demon hunter in the world.

An unforeseen incident occurred during a demon hunting operation on the border of the Barren Lands. Alucard was injured by a magic blade, sustaining a wound that could not be healed. Darkness poured into his body from the wound, and his arm began to undergo a strange transformation... In order to prevent the mutation from spreading throughout his whole body, Alucard asked an old smith to help him forge a pair of gauntlets. This was no ordinary smith—he was a survivor of that fated battle, a member of the Light's Order who covered his allies' retreat along with Alucard's father.

He recognized the huge sword in Alucard's hand. After learning who he was, the old man told Alucard that the reason the second regiment was forced so deep into enemy territory was that the high-level knights at that time were greedy for glory and too impulsive, which led to the second regiment finding itself trapped in a tight encirclement. In a moment of desperation, Alucard's father led some soldiers to cover the retreat of the main force headed by Tigreal, and was then swarmed by a tide of demons and disappeared. He was the only survivor, rescued by Alucard's father.

After learning the truth, Alucard returned to the capital and questioned Tigreal about the battle and why he hadn't told him what had really happened that day. Seeing the anger gripping Alucard, Tigreal confessed the guilt he felt for abandoning his allies and the silence he was forced to maintain at the behest of his family. He expressed his willingness to make up for it in any way he could, claiming that he would give his own life if he had to. However, before Tigreal, who was once like a brother to him, the young Alucard was entangled in a web of confusion. He couldn't bear to kill Tigreal, but he couldn't forgive him either.

For the sake of his father's honor, Alucard asked the Empire to reveal the truth of the second regiment and restore his father's name. However, the knights of that battle had become some of the most powerful figures in the Empire. They refused Alucard's request and drove him out of the capital. On top of this, the puritanical Monastery of Light was strongly against Alucard's unnatural right hand, repeatedly making trouble for him and even calling him a heretic. For the longest time, Alucard's deep hatred of the demons and his desire to regain his father's honor had spurred him on in his mission to serve as the Arbiter of Light. But now, faced with the Empire that had betrayed his father, and a church that treated him with scorn, Alucard made an unthinkable decision: To betray the Monastery of Light and fight for himself.

In the following years, Alucard began wandering the Land of Dawn, annihilating demons everywhere he went on his own terms and searching for clues as to his father's whereabouts. His demonic right hand not only brought him great strength, but also became an unstable element which he was forced to hide under his heavy armor every day.

After a string of epic battles, Alucard became known as one of the most legendary fighters in Moniyan. Soon, everyone knew that wherever demons ran rampant, the demon hunter with the dark right hand would no doubt descend from the sky and leave none alive.

Alucard Skins


Child of the Fall
Child of the Fall
Empire Agent
Empire Agent
Fiery Inferno
Fiery Inferno
Lightborn Striker
Lightborn Striker
Lone Hero
Lone Hero
Obsidian Blade
Obsidian Blade
Romantic Fantasy
Romantic Fantasy
Alucard Viscount
Viscount
Video Soon!

Asal SEO

Tank Heroes

[Tank][recentbylabel2]

Fighter Heroes

[Fighter][recentbylabel2]

Assassin Heroes

[Assassin][recentbylabel2]

Marksman Heroes

[Marksman][recentbylabel2]

Mage Heroes

[Mage][recentbylabel2]
Mobile Legends: Bang Bang

A mobile multiplayer online battle arena developed and published by Moonton. Released in 2016, the game has become popular in Southeast Asia and was among the games chosen for the first medal event esports competition at the 2019 Southeast Asian Games in the Philippines.
Done