Mobile Legends Heroes: Revamp
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Showing posts with label Revamp. Show all posts
Showing posts with label Revamp. Show all posts

Friday, September 22, 2017

Mobile Legends: Lapu-Lapu

Lapu-Lapu
Courageous Blade

Mobile Legends: Lapu-Lapu


From up on the peak, Lapu-Lapu looked down at the flames of the Moniyan camp at the foot of the mountain. He never thought he would once again step on to a battlefield, the kind of place he hated the most. But he knew that in order to protect that which was most important, he could no longer run away.

Iconic Quotes
Fight! Along with my blade!

ROLE:
Fighter | Assassin

SPECIALTY:
Chase | Burst

Laning Recommendation:
Side Laner

Release Date:
2017

Durability

Offense

Skill Effects

Difficulty

# Attributes
1 MOVEMENT SPEED: 260 PHYSICAL ATTACK: 119 MAGIC POWER: -
2 ATTACK SPEED: 0.9 PHYSICAL DEFENSE: 21 MAGIC DEFENSE: 10
3 BASIC ATK CRIT RATE: - HP: 2628 MANA: -
4 ABILITY CRIT RATE: - HP REGEN: 35 MANA REGEN: 16

Lapu-Lapu: Abilities


1. Hero's Faith - Lapu-Lapu will gain 1 stack of Bravery Blessing after hitting an enemy hero or a Creep with his skills.

After gaining 5 stacks, Lapu Lapu's next Basic Attack will deal extra 250% damage (can't Critical Icon crit) and gives a shield that absorbs 500-1200 points of Damage.

The tertiary bar under Lapu-Lapu's HP Bar indicates his amount of stacks. At 5 stacks, the bar turns red.

2. Justice Blade
   a. Twin Blades - Lapu-Lapu launches two boomeranging blades of light forward, with each blade dealing 120 / 145 / 170 / 195 / 220 / 245 (+50% Extra Physical Attack) Physical Damage to enemies hit on its way out and when returning.

Multiple hits on the same enemy only grant 1 stack of Bravery Blessing.

   b. Heavy Blade - Lapu-Lapu casts a giant flying wheel forward, dealing 450 / 520 / 590 / 660 / 730 / 800 (+150%Total Physical Attack) points of Physical Damage and slowing the enemies on the path by 40% for 2 seconds.

3. Brave Stance - Lapu-lapu charges with his heavy blades in the specified direction, dealing 250 / 280 / 310 / 340 / 370 / 400 (+50%Total Physical Attack) points of Physical Damage to enemies along the way.

4. Chieftain's Rage - Passive: Lapu-Lapu's Basic Attack damage is increased by 20%.

Active: Lapu-Lapu whirls his weapon, dealing 600 / 750 / 900 (+200% Total Physical Attack) points of Physical Damage to nearby enemies.

Lapu-Lapu: Story


From up on the peak, Lapu-Lapu looked down at the flames of the Moniyan camp at the foot of the mountain. He never thought he would once again step on to a battlefield, the kind of place he hated the most. But he knew that in order to protect that which was most important, he could no longer run away.

As early as the middle of the Era of Strife, the Doric people came to the Veneto Islands to the southeast of the mainland where they thrived.

Just as turbulent waves are the normal state of the sea, this lonely archipelago was by no means peaceful. The protection of the sea and the isolated lifestyle made the Doric forget the vows made by the various tribes hundreds of years prior to join forces and resist the powerful Moniyan navy and there was constant conflict between tribes large and small.

Lapu-Lapu was the most famous warrior of the Veneto Islands. He was employed by various tribes over a long period of time, passing between the islands. The endless battles brought him weariness, dignity, honor, and money... On the battlefield, human lives were worthless. So what was the value in it all? Having fought countless wars, he returned to his hometown with his scarred body and mind.

Lapu-Lapu lived a quiet life in his hometown like an ordinary hunter, working at sunrise and resting at sunset.

But the peaceful life he was looking forward to did not last. Some warlords who had defected from the Moniyan Empire set their sights on this free land. Well-trained troops landed on the Veneto Islands like tidal waves. The scattered Doric peoples were powerless to resist, and vast swathes of land fell into enemy hands.

Various tribes sent invitations to Lapu-Lapu, hoping that he could join their camp. He was no longer willing to work for the interests of the tribal leaders, but there was no way he could become a despicable capitulator, so he rejected the persuasions of the leaders and the Moniyans, and just wanted to remain a simple hunter aloof from any worldly strife.

Lapu-Lapu and the Moniyans made a non-aggression agreement. However, in the eyes of the greedy Moniyans, there was no such thing as neutrality and everything in the Veneto Islands was theirs for the taking. Soon, the Moniyans broke the agreement and ransacked Lapu-Lapu's tribe while he was out.

The humiliating loss brought only tears from his wife and children and a devastated home. Lapu-Lapu was incensed. He wanted no more than to protect everything around him. If the Moniyans were going to repay his compromises with perfidy, he would make them see his inviolable dignity in the form of their own blood.

Lapu-Lapu assembled the young people of the tribe together into a unit and began his campaign of resistance. He was more familiar with the hometown under his feet than anyone, and knew how to attack, fight and retreat in the mountains and forests. The unit kept attacking Moniyan bases and supply lines, coming and going without leaving a trace, leaving the Moniyans with constant confusion and panic.

When a Moniyan warlord found out that this was all Lapu-Lapu's doing, the despicable invaders began to deliberately loot the villages with which Lapu-Lapu had allied. They strengthened their defenses and hid provisions to force Lapu-Lapu to appear. The villages that once welcomed Lapu-Lapu cordially had become totally unrecognizable under the iron boot of the Moniyans.

The heartbroken Lapu-Lapu understood that guerrilla warfare would not be enough to win the final victory. The Doric were destined to face the mighty Moniyan Empire head on; without doubt an impossible task for him and his unit.

Therefore, he had to unite all the forces that could be united.

Lapu-Lapu recruited all the Doric who had a will to resist, and trained them into reliable warriors, regardless of whether they were men or women. This was not a group of thugs thirsting for power, but a rebel army born to protect and fight for themselves. Everyone possessed the courage and conscience to dedicate themselves to their land. They gathered around Lapu-Lapu and fought alongside him.

After many arduous battles, the decisive showdown finally arrived. Lapu-Lapu lured the enemy to the foot of a mountain where countless Doric warriors were hidden, and withdrew his unit into the mountain. The enemy knew that Lapu-Lapu was good at jungle warfare, and the other side of the mountain was a cliff, so they decided to guard the only way out of the mountain at the bottom. The Moniyans believed that the “trapped and desperate” rebels would either have to come out of the mountain and fight the army head-on, or simply starve to death inside.

But in the middle of the night while the Moniyans were sleeping sweetly waiting for victory, Lapu-Lapu commanded his soldiers to climb down the cliff using ropes made of mountain vines, and launched a surprise attack on the Moniyans. All the built-up humiliation and hatred took on the form of the swift swords of the Doric warriors, which poured down on the unsuspecting Moniyans. Before the pitiful Moniyan warlord could react, he was beheaded by Lapu-Lapu.

After this battle, the Moniyan invaders, who had lost their leader, were unable to recover, and the surging resistance forces under the leadership of Lapu-Lapu drove them back to the mainland. The Veneto Islands had once again become a bright and free paradise.

Lapu-Lapu: Skins


Lapu-Lapu: Imperial Champion
Imperial Champion
Lapu-Lapu: Vulcan Assemble Warriors
Vulcan Assemble Warriors
Video Soon!

Friday, September 23, 2016

Mobile Legends: Tigreal

Tigreal
Warrior of Dawn

Mobile Legends: Tigreal


Tigreal was born into the noble Weiting family. Since the establishment of the Moniyan Empire, the Weiting family has continuously provided military talents for the empire, and has guarded Moniyan’s imperial power and national security for generations. Tigreal’s generation is no exception. His father Gareth is the empire’s Minister of Defense and the emperor’s right-hand man, while his uncle Eckert is in charge of the border guards stationed at the most dangerous area between the southern part of the empire and the land of despair.

Iconic Quotes
For honor!

ROLE:
Tank

SPECIALTY:
Crowd Control

Laning Recommendation:
Roamer

Release Date:
2016

Durability

Offense

Skill Effects

Difficulty

# Attributes
1 MOVEMENT SPEED: 260 PHYSICAL ATTACK: 112 MAGIC POWER: 0
2 ATTACK SPEED: 0.8 PHYSICAL DEFENSE: 25 MAGIC DEFENSE: 10
3 BASIC ATK CRIT RATE: 0 HP: 2890 MANA: 450
4 ABILITY CRIT RATE: 0 HP REGEN: 42 MANA REGEN: 12

1. Fearless - Tigreal gains a layer of blessing when using skills or if he is hit by basic attacks and after gaining 4 layers of blessing, he will nullify the damage of the next Basic Attack he recieves.

Triggers on turret damage as well. Does not reset turret aggro upon nullifying its damage.

2. Attack Wave - Tigreal fires an attack wave in a specified direction, dealing 300 / 335 / 370 / 405 / 440 / 475 (+80% Total Physical Attack) points of Physical Damage to the enemies and slowing them by 40% for 2 seconds.

3. Sacred Hammer - Tigreal charges in a specified direction and knocking back enemies hit, dealing (+100% Total Physical Attack) points of Physical Damage.

Tap again: Tigreal launches a second attack, dealing 280 / 300 / 320 / 340 / 360 / 380 (+60% Total Physical Attack) points of Physical Damage and knocking them up for 1 second.

4. Implosion - Tigreal forcefully thrust his sword into the earth, pulling surrounding enemies to himself. Then he deals 270 / 350 / 430 (+130% Total Physical Attack) points of Physical Damage and stunning them for 1.5 seconds. This skill can be interrupted by transformation and knock up effects.

Story: Tigreal


Tigreal was born into the noble Weiting family. Since the establishment of the Moniyan Empire, the Weiting family has continuously provided military talents for the empire, and has guarded Moniyan’s imperial power and national security for generations. Tigreal’s generation is no exception. His father Gareth is the empire’s Minister of Defense and the emperor’s right-hand man, while his uncle Eckert is in charge of the border guards stationed at the most dangerous area between the southern part of the empire and the land of despair.

Although thousands of years have passed since the shocking changes that split the empire, the rumors and threats about the Abyss, heretics, and terrible creatures have never been far away. Since he was a child, Tigreal received systematic military training in the Castle Atlas, constantly learning various combat skills such as fighting, swordsmanship, and riding. The whole family had high hopes for him, hoping that one day he would be able to take over the banner of his father's generation and become the most steadfast and loyal guardian of Moniyan.

At the age of sixteen, Tigreal joined the Imperial Army with full devotion, and was incorporated into the Garrison Army ranks. During his four years in the Garrison Army, Tigreal led his troops to almost every part of Moniyan, which further exercised Tigreal's command ability and leadership ability, earning him the favor of the Knights of Light.

Subsequently, Tigreal joined the Knights of Light with his outstanding military talent and leadership ability. In the Moniyan Empire, only the most loyal and brave fighters who had undergone intensive training were eligible to be elected to the Knights of Light, and Tigreal became the youngest member of the Knights in history. He was the glory of his family and a genius in the eyes of the Moniyan people. Everyone believed that he would become a hero in the history of Moniyan, just like the martyrs of previous generations in The Corridor of Valor.

However, few peoples’ lives are such smooth sailing. Just when people thought that a star was about to rise, a blow soon befell Tigreal. In The Barren Lands, in a battle launched to completely drive the Abyss demons, who had been holding the area for a long time, back underground, Tigreal served as the commander of the Second Division Regiment in an army that was composed of the Knights of Light and the Imperial Border Guard. He was deployed on the left flank of the battlefield, and launched an attack on the demon army. However, due to a mistake by the command center, the Second Regiment went in deep alone and was besieged by the demon army.

Subsequently, the command center ordered the Second Regiment to leave some of the soldiers behind to bring up the rear and disperse to break through the envelopment. At this time, Tigreal was determined to live or die with his troops, but the elderly and experienced deputy Roland stopped Tigreal and made him retreat with the main force that he was commanding, while he and a small number of fighters would hold up the enemy. On the premise of retaining some effective soldiers, Tigreal reluctantly led the troops to withdraw.

After the battle, the demon army, which had long been entrenched where the southern part of the empire met the Barren Lands, was completely wiped out, but only the Second Regiment had suffered heavy casualties, with the unit that remained in place to hold up the enemy having been totally annihilated. Looking at the corpses and blood all over the ground, Tigreal felt full of guilt for the decision he made.

After this battle, in order to cover up their mistakes, the high-levels of the Knights refused to give the soldiers of the Second Regiment the honor they deserved, and called these soldiers "insubordinate disobedient" because they were greedy for merit and this led to unnecessary sacrifice. Afterwards, they tried to use medals and promotions as a way of tempting Tigreal to keep silent. Feeling the stress of the unsuccessful struggle and pressure from the family, Tigreal left Moniyan and came to the cold Northern Vale. In the icy and snowy north, Tigreal established a deep friendship with the rugged Northern Vale tribes, and more importantly, by fighting side by side again and again, Tigreal realized that as a knight, the life of a companion is more important than the outcome of a battle: because we choose to fight to protect everyone around us. If fighting only means sacrifice, then victory is meaningless.

After that, Tigreal returned to Moniyan, returned to the Knights of Light, and became the leader of the Knights over the years, guarding everything in Moniyan with determination and bravery day after day. In folklore, as long as there is a place where darkness invades, there will be the fearless Warrior of Dawn to lead everyone in driving away the darkness.

Tigreal: Skin


Fallen Guard
Video

Thursday, September 22, 2016

Mobile Legends: Alucard

Alucard
Demon Hunter

Mobile Legends: Alucard


At the age of eighteen, Alucard finally completed all of his studies and formal preparations. Encouraged by Tigreal, he became the monastery's Arbiter of Light. He was ordered to go forth and eliminate the demons and heretics hidden throughout the world, and so he picked up his father's old sword, given to him by Tigreal, and set off. In his father's name, and fueled by his deep hatred of demons, Alucard soon became the greatest demon hunter in the world.

Iconic Quotes
Demons shall bathe in their blood! The light belongs to the righteous!

ROLE:
Fighter | Assassin

SPECIALTY:
Chase | Damage (Specialty)

Laning Recommendation:
Side Laner

Release Date:
2016
September 22th, 2020 (Reborn)

Durability

Offense

Skill Effects

Difficulty

# Attributes
1 MOVEMENT SPEED: 260 PHYSICAL ATTACK: 123 MAGIC POWER: 0
2 ATTACK SPEED: 0.9 PHYSICAL DEFENSE: 21 MAGIC DEFENSE: 10
3 BASIC ATK CRIT RATE: - HP: 2821 MANA: 0
4 ABILITY CRIT RATE: 0 HP REGEN: 39 MANA REGEN: 0

1. Pursuit - If Alucard's skill hits 1 enemy, it will deal 50% more damage.

Alucard's next Basic Attack after using a skill deals 20% more damage and has him jump to the target.

Alucard's skills inherits 50% of his Physical Lifesteal as Spell Vamp.

2. Groundsplitter - Alucard jumps to a designated location and leaps forward to launch a strike, dealing 240 / 270 / 300 / 330 / 360 / 390 (+160% Total Physical Attack) points of Physical Damage.

3. Whirling Smash - Alucard slashes at nearby enemies, dealing 230 / 260 / 290 / 320 / 350 / 380 (+140% Extra Physical Attack) points of Physical Damage.

4. Fission Wave - Alucard increases his Physical Lifesteal by 40% / 50% / 60%, absorbs the energy of enemies within the designated area and slow them by 40% for 4s.

Use again: Alucard fires a powerful wave forward, dealing 440 / 600 / 760 (+220% Extra Physical Attack) points of Physical Damage to enemies in the area.

Story: Alucard


The last great war is a glorious memory for the Moniyans. The powerful Light's Order, together with the Imperial Border Guards, wiped out the demonic strongholds at the Moniyan and Barren Lands pass, driving the fiends back to the hinterlands of the Forsaken Wastes. But for young Alucard, the war was nothing but a terrible memory of pain and misery. His father's second regiment suffered heavy losses due to a rash lone advance. Alucard's father disappeared in the battle, and was later declared dead by the Light's Order.

As they had disobeyed orders, the second regiment was not honored and praised for their sacrifice, but labeled "disobedient" and criticized for their lack of discipline. This was a huge blow to Alucard, who had always regarded his father as a hero and role model. Facing shame and ridicule everywhere he went, the flames of revenge burned within his chest, and he became determined to bring honor to his father's name and eliminate all the demons in the Land of Dawn. And so, he left his hometown and journeyed to the ancient and mysterious Monastery of Light. As the orphaned son of a dead soldier, Alucard was soon accepted into the Monastery of Light.

In the following years, Alucard studied a range of combat skills in the Monastery of Light. With his natural talent and undying determination, he soon became the most promising student among his peers. During his training, Tigreal, Commander of the Light's Order, who had once fought in the second regiment with his father, often visited Alucard in the Monastery of Light, teaching him various advanced combat skills and telling him of his father's heroic deeds.

Tigreal was already famous throughout the Empire at that time, and Alucard respected him greatly, regarding him as an elder brother of sorts. However, whenever he mentioned his father's final battle, Tigreal always fell silent, his eyes filled with a wave of complex emotions. Alucard was skeptical of the idea that his father had died in battle. He was convinced that his father was still alive and was waiting for him somewhere.

At the age of eighteen, Alucard finally completed all of his studies and formal preparations. Encouraged by Tigreal, he became the monastery's Arbiter of Light. He was ordered to go forth and eliminate the demons and heretics hidden throughout the world, and so he picked up his father's old sword, given to him by Tigreal, and set off. In his father's name, and fueled by his deep hatred of demons, Alucard soon became the greatest demon hunter in the world.

An unforeseen incident occurred during a demon hunting operation on the border of the Barren Lands. Alucard was injured by a magic blade, sustaining a wound that could not be healed. Darkness poured into his body from the wound, and his arm began to undergo a strange transformation... In order to prevent the mutation from spreading throughout his whole body, Alucard asked an old smith to help him forge a pair of gauntlets. This was no ordinary smith—he was a survivor of that fated battle, a member of the Light's Order who covered his allies' retreat along with Alucard's father.

He recognized the huge sword in Alucard's hand. After learning who he was, the old man told Alucard that the reason the second regiment was forced so deep into enemy territory was that the high-level knights at that time were greedy for glory and too impulsive, which led to the second regiment finding itself trapped in a tight encirclement. In a moment of desperation, Alucard's father led some soldiers to cover the retreat of the main force headed by Tigreal, and was then swarmed by a tide of demons and disappeared. He was the only survivor, rescued by Alucard's father.

After learning the truth, Alucard returned to the capital and questioned Tigreal about the battle and why he hadn't told him what had really happened that day. Seeing the anger gripping Alucard, Tigreal confessed the guilt he felt for abandoning his allies and the silence he was forced to maintain at the behest of his family. He expressed his willingness to make up for it in any way he could, claiming that he would give his own life if he had to. However, before Tigreal, who was once like a brother to him, the young Alucard was entangled in a web of confusion. He couldn't bear to kill Tigreal, but he couldn't forgive him either.

For the sake of his father's honor, Alucard asked the Empire to reveal the truth of the second regiment and restore his father's name. However, the knights of that battle had become some of the most powerful figures in the Empire. They refused Alucard's request and drove him out of the capital. On top of this, the puritanical Monastery of Light was strongly against Alucard's unnatural right hand, repeatedly making trouble for him and even calling him a heretic. For the longest time, Alucard's deep hatred of the demons and his desire to regain his father's honor had spurred him on in his mission to serve as the Arbiter of Light. But now, faced with the Empire that had betrayed his father, and a church that treated him with scorn, Alucard made an unthinkable decision: To betray the Monastery of Light and fight for himself.

In the following years, Alucard began wandering the Land of Dawn, annihilating demons everywhere he went on his own terms and searching for clues as to his father's whereabouts. His demonic right hand not only brought him great strength, but also became an unstable element which he was forced to hide under his heavy armor every day.

After a string of epic battles, Alucard became known as one of the most legendary fighters in Moniyan. Soon, everyone knew that wherever demons ran rampant, the demon hunter with the dark right hand would no doubt descend from the sky and leave none alive.

Alucard Skins


Child of the Fall
Child of the Fall
Empire Agent
Empire Agent
Fiery Inferno
Fiery Inferno
Lightborn Striker
Lightborn Striker
Lone Hero
Lone Hero
Obsidian Blade
Obsidian Blade
Romantic Fantasy
Romantic Fantasy
Alucard Viscount
Viscount
Video Soon!

Wednesday, September 21, 2016

Mobile Legends: Eudora

Eudora
Lightning Weaver

Mobile Legends: Eudora


Due to its proximity to the Monastery of Light, most of the people in this village followed the outdated teachings of the monastery, and were unfriendly toward the Light Elves. The prejudices of the older generation also affected the children of the village, and Eudora was bullied and reviled by her peers for her unusual eyes and sharp ears for as long as she could remember, which led to her developing into a sensitive and withdrawn young Elf. She had no friends, and her only companion was a humble Silver Song flower.

Iconic Quotes
You should be ashamed for not trusting yourself.

ROLE:
Mage

SPECIALTY:
Control | Burst

Laning Recommendation:
Side Laner

Release Date:
2016
September 22th, 2020 (Reborn)

Durability

Offense

Skill Effects

Difficulty

# Attributes
1 MOVEMENT SPEED: 250 PHYSICAL ATTACK: 112 MAGIC POWER: 0
2 ATTACK SPEED: 0.8 PHYSICAL DEFENSE: 19 MAGIC DEFENSE: 10
3 BASIC ATK CRIT RATE: - HP: 2524 MANA: 468
4 ABILITY CRIT RATE: 0 HP REGEN: 38 MANA REGEN: 16

Eudora: Abilities


1. Superconductor - Eudora's skills inflict Superconductor for 3 seconds. Additional effects will be applied to targets with Superconductor.

2. Forked Lightning - Eudora casts forked lightning, dealing 400 / 450 / 500 / 550 / 600 / 650 (+150% Total Magic Power) Magic Damage to enemies in a fan-shaped area in front of her.

Superconductor: If the target is affected by Superconductor, the target will be dealt 240 / 270 / 300 / 330 / 360 / 390 (+30% Total Magic Power) Magic Damage after a short delay.

3. Electric Arrow - Eudora launches a lightning bolt towards a target, dealing 350 / 370 / 390 / 410 / 430 / 450 (+80% Total Magic Power) Magic Damage, stunning the target for 1.2 seconds, and reducing the target's Magic Defense by 20 / 23 / 26 / 29 / 32 / 35 for 1.8 seconds.

Superconductor: If the target is affected by Superconductor, the lightning bolt will split into minor bolts upon hitting an enemy and further spread towards up to 3 targets nearby, dealing 175 / 185 / 195 / 205 / 215 / 225 (+40% Total Magic Power) Magic Damage and stunning them for 0.6 second.

The minor lightning bolts will prioritize enemy heroes.

4. Thunder's Wrath - Eudora summons a great lightning storm, dealing 480 / 660 / 840 (+180% Total Magic Power) Magic Damage to the target.

Superconductor: If the target is affected by Superconductor, then dark clouds will be formed over the target's head. After a 0.8 second delay, lightning strikes down from the clouds, dealing 440 (+150% Total Magic Power) Magic Damage to enemies in the area of effect.

Meanwhile, the lightning charges will spread on the ground toward nearby enemies dealing 360 / 495 / 630 (+150% Total Magic Power) Magic Damage.

Eudora: Story


Although they have been integrating into human civilization for many years, and their appearance and habits are becoming closer to those of humans, many Moniyans still hold hostility and wariness toward the Light Elves. It was in a village of such racial tension that Eudora grew up.

Due to its proximity to the Monastery of Light, most of the people in this village followed the outdated teachings of the monastery, and were unfriendly toward the Light Elves. The prejudices of the older generation also affected the children of the village, and Eudora was bullied and reviled by her peers for her unusual eyes and sharp ears for as long as she could remember, which led to her developing into a sensitive and withdrawn young Elf. She had no friends, and her only companion was a humble Silver Song flower.

Lonely little Eudora would sit beside this flower for hours on end, sharing all her woes and joys with it.

However, her only friend was eventually destroyed by the cruel children of the village. A group of boys, who often teased Eudora, spied Eudora talking to her floral friend one day and uprooted it on a cloudy afternoon, then bragged about it to anyone who would listen. When Eudora saw what they had done, she could no longer hold back her emotions. All the years of indignation and abuse gushed from her body in the form of pure rage, condensed into the power of lightning, and she almost flattened the surrounding houses.

This was the awakening of Eudora's latent magic power, but because of this incident, her family had to leave the village and find a new home.

Eudora carried the burden of this painful memory with her as she grew up, and this emotional imbalance eventually became a huge obstacle in her struggle to control her magical power. Whenever anyone tried to insult her on the basis of her appearance, the magic power in Eudora's body spiraled out of control, leaving her family with no choice but to move on to find another home.

This nomadic lifestyle of theirs finally came to an end when they arrived in Northern Moniyan. A tutor from the Academy of Magic, named Theresa, discovered Eudora's magical talent and decided to bring her to the school to commence her formal education in the arcane arts. Although she did not want to be separated from her family, Eudora gladly accepted Theresa's invitation and enrolled at the Academy of Magic, becoming an apprentice of the Ulturia School.

Under Theresa's guidance, Eudora absorbed all manner of magical knowledge, and soon mastered the most powerful magic Theresa had to teach her. As time passed, she gradually grew from a young apprentice to one of the most outstanding magic instructors of the Ulturia School. She grew her hair long in an attempt to hide her Elven ears. Even though she was respected by all who knew her, the scars of her youth still lurked in her heart.

When Eudora's mentor Theresa, head of the Ulturia School, was about to retire, she announced to the public that Eudora would be taking over. But unexpectedly, this decision aroused great controversy. Never in the history of the Academy of Magic had an Elf ever served as the head of a magic school and entered the academic committee. Many even believed that this was a betrayal of the great prophet.

All this time, Eudora had believed that she would never be subject to prejudice at the hands of the Academy of Magic, but the doubts that surfaced upon the announcement of this news threw her heart into turmoil. The shadow of her childhood was cast over her again. Huge lightning balls, bearing her heavy memories, crashed onto the floor, putting an abrupt end to the handover ceremony and all the confidence Eudora had tried to build over the years.

She decided to relinquish her appointed role as the head of the Ulturia School and was prepared to leave the Academy of Magic and seek a new home where she could live free from prejudice. But Theresa stopped Eudora in her tracks and gave her a Truesight Mirror that allowed her to see her true self.

"Only that which you care about can truly hurt you."

"You care about your race, you care about your appearance... and so you care about what the others say."

Eudora stood before the mirror for a day and a night. Those nightmarish childhood experiences and all the doubts surrounding the handover ceremony emerged from her one by one. The light in her eyes shone brightly, the electricity within her surging with no end in sight. Just as she was on the verge of exploding, it slowly dissipated, and all that remained when she looked in the mirror once more was the calm, pointy-eared Elf she had been running from.

She now knew herself, and had finally learned to face herself with peace in her heart.

Eudora cut her long hair, which she had been growing for many years, and raised her Elven ears high and proud. She vowed to return to Ulturia School and tell all those who could not accept her: I know who I am, and you will one day find out who I am going to become.

Eudora: Skins


Countess Scarlet
Emerald Enchantress
Flame Red Lips
Vivo Selfie Goddess
Video Soon!

Asal SEO

Tank Heroes

[Tank][recentbylabel2]

Fighter Heroes

[Fighter][recentbylabel2]

Assassin Heroes

[Assassin][recentbylabel2]

Marksman Heroes

[Marksman][recentbylabel2]

Mage Heroes

[Mage][recentbylabel2]
Mobile Legends: Bang Bang

A mobile multiplayer online battle arena developed and published by Moonton. Released in 2016, the game has become popular in Southeast Asia and was among the games chosen for the first medal event esports competition at the 2019 Southeast Asian Games in the Philippines.
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